Dan Saffer Will Keynote CanUX in 2017
A keynote for the ages is on deck for the 8th edition of CanUX in 2017.
The Robots are Coming (to Services)
} Nov 4/5, 2017 TBD / 40 MINUTES
The next wave of technology is about to come crashing down on us, and surfing that wave are robots of all kinds, from household companions to industrial robots to self-driving vehicles and drones. These robots (who are themselves a kind of service) will infiltrate all manner of services, from taking on front-of-house duties to assembling and delivering goods. But incorporating robots into service is, not surprisingly, a design challenge. This talk uses Dan’s experience designing a home robot to teach lessons about designing services with robots involved. Safety, privacy, displaying robot intent, cooperation and movement between humans and robots…all of these need to be considered when adding robots to services. This may sound like scifi, but it’s happening now.
Speaker Bio: Dan Saffer
Dan Saffer is an award winning design executive with over 20 years experience in designing everything from websites to apps to wearables to robots, and everything in between. Until recently he was VP of Product at Mayfield Robotics, the company responsible for designing and building Kuri, the winner of PC Magazine’s Best Robot of CES 2017 and one of the most talked about products at the event. There he directed all aspects of design, ID and digital, including robot personality, appearance, behaviour, movements, sound, packaging, and accessories.
Previously, he was the Creative Director of New Products at wearables and consumer electronics powerhouse Jawbone, where he worked on incorporating sensors and new uses of sensors into existing and future products. Prior to that, he worked as Creative Director at Smart Design and Experience Design Director at renowned UX consultancy Adaptive Path.
Dan is also a respected thought leader in the field of experience and interaction design, as author of four acclaimed books including the recent Microinteractions: Designing with Details (2013) and the seminal Designing for Interaction: Creating Innovative Applications and Devices (2006). He also curates articles, books, presentations, and videos on design going back to the 1940s for The Interaction Design Library. His own articles have been published in the Wall Street Journal, the New York Times, Wired, Fast Company, UX Magazine. On top of all that, he holds multiple design patents and is a frequent speaker at major design conferences worldwide.
Follow Dan on on Twitter @odannyboy
*Image credit: Frontiers Conferences